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|High School Musicals: the Tech Side ~ AOK1||
This lesson is for either a multi level or advanced technical theater class. It could also be used as a program of study for an independent study student. The inspiration for this unit derives from a class at San Diego State University with Beeb Salzer, who I had the privilege of learning from 24 years ago. It was in his class that I was first introduced to the concept of perspective rendering. It was in that class that I made my first perspective grid. I recently emailed him and asked if he still used the grid and he told me that he only used it with students who were more interested in accurate renderings. He said the majority of students prefer making models. Has rendering by hand with the use of a grid lost its relevance? Perhaps and yes it's possible that this lesson is too advanced for most high school tech students, but maybe, if properly presented, it can be a lesson in not just scene design, but as a concentration exercise. In a world of quick edits and instant gratification, maybe a lesson that requires a slower approach is still useful.
Create a shopping list of scenic wants & desires.
What will this lead to in his/her future?
The student designer will be able to make a critical analysis of a script and extract the show's scenic requirements.
Why does s/he need this?
To be able to function as a member of the creative team.
To be able to express the reasons behind their artistic choices.
What materials/supplies will the student need to supply?
Script, note pad, sketch pad, pencils.
Parker's postings of general musings. A blog of sorts that may include items having everything or absolutely nothing to do with design or technical theater. Items here may also be found on Scott's Google plus, Facebook, twitter, etc. feeds.
Ideas for teachers. Lesson plans, links, videos, etc.